2012-06-13


Last day of the environment painting course. (I thought this was a 2-week course - but it was just 8 day long!)
I painted some cliffs on my path to school.

T5010
Photoshop
About 2h.

Now back to work! Warpets is at finishing stages! Beta testing will start soon!

2012-06-08



On last day of 1st week we did urban environment painting..
Heres a library right at our institute.

1st pic is the final, 2nd is a more vibrant, saturated version.. I think it looks good.. so I put it here as well.

I only managed to sketch the building and quickly paint rough shapes and lighting.. then I continued at home with a photo reference.

Some 3 - 3,5 hours all together I think..

2012-06-07


Today we all had to paint water..

Photoshop
T5010
About 1,5h
Heureka, Tikkurila Finland.

2012-06-06



This time I tried doing some mad made stuff...
The weather was pretty windy and cold.. and I sat in difficult position.. So I managed only to sketch this view. Then I took a photo of it and continued painting at home.

PS CS5
Wacom
Some 3 hours i think..
Reference photo for colors and lighting...

PS, Originally the scene was much colder and a bit lighter.. I tried adding a warming filter and it looked even better.. so I put it here instead of the original color one.

2012-06-05

2nd day..

Same stuff..
and same time i guess.. some 1,5h

2012-06-04


Im on a environment painting course at school right now.

Heres what I did on the 1st day.

Fujitsu T5010
About 1,5h
Life reference.
99% done with 1 brush. I think it was some Viag Oil1 or maybe it was Rainart's brush..

Near Heureka science center in Tikkurila, Finland.

2012-05-25




Feisar.

For a school task.

Original model by Niko Torkkel made in Blender
Unwrapping, texturing, shading and rendering by me.
Post in Photoshop.

2012-05-22


Photoshop
Wacom
Occasional painting on free time..

2012-05-12


WIP

This time we have a task at post-production class where we have to shoot some video and add CG element to it. I teamed up with a classmate Niko Torkkel and we are putting the Feisar hovercraft on our schools parking lot.

Model by Niko in Blender
Unwrapping, Texturing, Lighting, Shading by me in 3DsMax and Photoshop.

The final video clip will be on Youtube.

2012-04-28


http://www.youtube.com/watch?v=Q0rLeGNp--o

Camera projection mapping in 3DsMax..
School task.

3dsmax
Photoshop
AfterEffects
40 kilometers
2x camera mappings for the lower structure
13h render + 5h render AE
Lightwave - Track 3

Thanks to Tuomas Korpi and Kristian Simolin.

EDIT:

Heres the original painting at 1600px (Original is 4200px wide)

2012-04-10



The Maya course is over. Everyone did a character of their own, rigged it, textured if they wanted and posed in the end.

This is mine. I went on a different path than rest of whole class as usual - and did a mechanical robot rig.

For the final render i did these two and started painting on top of one.. painted for 2 hours non-stop. did an awesome illustration out of it - it looked great.. and then Maya did me the most epic trolling - it finished rendering of the 3rd render and it crashed everything that was open. Including the 2 hour painting i did not save even once.

I was too depressed to start over again.. so here are my 2 final renders.. :(

Autodesk Maya 2012
About 3 weeks
Modeling mostly in Blender 2.6

2012-04-02


Rigging done! Skinning done! Ready to animate!

Maya 2012