2011-09-30




Some random 3d models + texturing i made for the game of ours.
NOTE: The barrel 3d mesh was not made by me. (by a classmate)

Blender
Photoshop

I also rigged and animated a seagull fly loop.

2011-09-26


Some concept art for our game project.

Photoshop
wacom Intuos 2
No reference.

2011-09-21

Afterschool sketch.

Photoshop
wacom
about 2.5h
no reference.

2011-09-15

New illustration! Its our favorite world-wide-known blue-haired virtual idol Hatsune Miku!

Photoshop
Wacom
3 days on random days during period of few weeks.
A reference picture for the colors.

2011-09-07

Damit... I just dont.. get it..
In photoshop the picture looks perfect... as soon as i export a PNG - it gets ten times more saturated and a million times darker!! and if i artificially raise the midtones before exporting -> the contrast gets all f*cked up. Very weird. :/

Once again.. you must view the picture in complete darkness to be able to see anything on the screen :)

Photoshop
Wacom
Some color reference from Alice: Madness Returns.
About 3 hours.

2011-09-06

A pack of dogs/wolves.. concept art for our game idea for our schools game course that our team is going to pitch.

Photoshop
Wacom
Some reference on the wolves
about 6h.

I really hope you sit in a dark room.. or else you can't see anything.. :( sorry.

2011-09-05


Dammit.... if Blogspot AGAIN made the pics like a million times darker.. ugh... sorry
I just dont get it. In Photoshop everything looks just Perfect! as soon as i export the png -> it gets 3 times darker and when i put the images on Blogspot -> + 10 times more darker!!

I really hope youre viewing these in a pitch dark room with a calibrated monitor!
Here are some concept art for game that we are goint to pitch at our school's game course.

Photoshop
Wacom
Boat pic: 4 hours
Street pic: 3 hours