Im on a Blender course right now..
Did this magic school girl, now its time to unwrap her and texture.. then im going to rig her, animate and render out. Got 1 week to do this.
Head and body done in 3dsMax. head sculpt done in Sculptris.
Not sure yet how to do the hair.. got 3 options: hair particle simulation, planes with alpha texture and a single solid mesh.