So here is the rendered version of my KJU Mudbox sculpt.

2 days sculpting in Mudbox 2014 (some hours..)
2 days texturing in Photoshop 3D (same)
1,5 days 3DsMax work and rendering (mental ray) (same)
Half a day post-processing work.

Software used: Mudbox 2014 64bit, 3DsMax 2013 64bit, Photoshop CS6 64bit
Wacom Intuos 4

Version without the rockets: http://dekus.deviantart.com/art/Glorious-376326127?q=gallery%3Adekus%2F21920136&qo=0 

EDIT: Added a wireframe shot and a screenshot of 3DsMax view.
EDIT2: Here is the making-of: http://www.youtube.com/watch?v=g0GVNTr8pBw

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