another shot on the model.. nothing special.. just found out how to control the lighting and materials.. it seems that MatCap materials have lighting built in into them.. thus you cant control them.. but the standard materials are totally controllable. Rendering is still a bit odd.. i chose the double size (1600x1200) this time also.. but it still gave out a smaller render 800x600 this time! compared to last times 600 pixels wide that means progress! :D

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