2010-02-14


Heres a test shot for today.. Tomorrow i'll be animating the whole thing! ;)

2010-02-12


A test shot of the rendering style and lighting for the logo animation task at animation course.
3dsmax
mental ray
Hand painted "hdr" for reflections
Hand painted BG image
Apple from Zbrush
Basic depth of field effect + film grain effect

2010-02-11


A zbrush apple for a animation task at our animation basics class...
Finally got SubTool Master plugin to work..

2010-02-04



Heres some shots from todays life drawing session.. i just added the top one since i liked it and it has potential for making it into some painting in the future.. looks so long and avatar-ish..

2010-02-03

Here i found a nice photoshop effect.. looks actually pretty realistic. i had to place the eyes manually though since i didnt find a way to bake the texture to the face and start modifying textures of the eyes and hair... :(
Tried to use ZAppLink plugin to texture the head.. the workflow is kinda confusing a bit.. i had some trouble bringing it back to zbrush.

2010-02-02

Started on a new sculpt.. gona make a Einhänder game inspired hand.. heres the first test shot of todays evening.. Hands are pretty hard to get right..

2010-02-01

another shot on the model.. nothing special.. just found out how to control the lighting and materials.. it seems that MatCap materials have lighting built in into them.. thus you cant control them.. but the standard materials are totally controllable. Rendering is still a bit odd.. i chose the double size (1600x1200) this time also.. but it still gave out a smaller render 800x600 this time! compared to last times 600 pixels wide that means progress! :D

2010-01-31

Heres the final model so far.. Zbrush is NOT an intuitive program to use... ive had many head aching problems with it.. all tools are named weirdly and most of the time i have no idea what to press in order for it to do what i want..
For example a 2d (actually 2.5d) picture is called a Document... and a 3d model is not a file or anything.... its a TOOL! WTF? you make TOOLS! I want to USE tools... not MAKE them! :D
Rendering a picture is an art of its own.. although theres a option window for moving and controlling the lighting.. its not working.... simply wont do a thing.... and if you want to render a 1600x1200 pixels big picture out.... it will give you a 600 pixels wide one!! Wow... what a great feature.. (cough cough...)
Well... theres always good parts about anything... at least the sculpting is nice and relatively fun.. but seriously.. to search for hours on how to make a Super simple thing that you want is Not fun..

Oh well.... this all only means that i need to watch MORE tutorial videos... 50 more hours of non stop tutorials... :(

2010-01-30

finally fixed the UV's and got it into Zbrush.. Still trying to learn the workflow of the software..

2010-01-29



Heres a little update on the head im practicing on...
i think its now ready to be thrown into ZBrush.... or is it?

2010-01-28

started on a new project.. gona zbrush it.. done in about 6 hours.